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Astrofire Arena

Top-down space shooter party game with a unique twist
of self-ship creation

4

3D Modelling | Game Design |
Animation | UI Design

Moodboard given by the game designers

Astrofire Arena

"Astrofire Arena" is a top-down, local multiplayer party game set in space. In this sci-fi universe, players enter the annual Ace Pilot Cup, where pilots from across the galaxy compete for the title of Space Champion. Players build powerful ships and battle in a unique space arena until only one remains standing as the ultimate champion.

Scope

As a game artist, I was responsible for conceptualizing and 3D modelling all spaceship compartments. The challenge was to design the spacecraft pieces in a way that allowed players to assemble their own ships using various parts (core, weapon, and special power) while ensuring that the final ship fit seamlessly into each compartment.
Additionally, I developed a futuristic UI for players to use while building their ships.

Moodboard - After client review

Understanding the Client's Needs

I take special care to understand my client's needs. For this project, the request was for a low-poly, colourful, and fun style. After gathering their initial input through detailed questioning, I created mood boards for us to discuss and refine our vision for the desired outcome.

Click me!

Sketching

Sketching

Hover me!

Weapons - completed models

UI Building

UI Building

​The initial design created by the game designers was functional but lacked style and clarity due to insufficient titles and user feedback.

Through a research-based approach, I developed a futuristic UI, incorporating icons for each ship stat. Navigation arrows were added to provide a more intuitive experience when switching between menus.

UI given from by game designers

Engines 

Weapons

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